Diseño, implementación y evaluación del videojuego Happu 8-12 para la resolución asertiva de los conlictos en el Ciclo Superior de la Educación Primaria

  1. Cabello, Enric
  2. Pérez Escoda, Núria
  3. Filella Guiu, Gemma
  4. Vendrell Serés, Conxita
  5. Cabasés Piqué, María Angels
Book:
Inteligencia Emocional y Bienestar II: reflexiones, experiencias profesionales e investigaciones
  1. Soler Nages, José Luis (coord.)
  2. Aparicio Moreno, Lucía (coord.)
  3. Díaz Chica, Oscar (coord.)
  4. Escolano Pérez, Elena (coord.)
  5. Rodríguez Martínez, Ana (coord.)

Publisher: Ediciones Universidad de San Jorge

ISBN: 978-84-608-4847-9

Year of publication: 2016

Pages: 438-444

Congress: Congreso Internacional de Inteligencia Emocional y Bienestar (2. 2015. Zaragoza)

Type: Conference paper

Abstract

With this project we intend to implement and evaluate a program / software that allows training to children 8 to 12 years managing emotions and assertive conflict resolution through the simulation of real situations that can be found. 438 439 It has developed a software (Happy 8-12 game) from research conducted over 17 years on emotional competencies (GROP 1997) and considering all international empirical advances in neuroscience for children 8-12 years. The program aims to develop the 5 emotional competencies: Emotional awareness, Emotional regulation, Self-emotional, Social competence and Skills for life and welfare.