Analysis of the effects of two gamified emotional education software's in emotional and well-being variables in Spanish children and adolescents

  1. Ros-Morente, A.
  2. Cuenca, E.C.
  3. Filella-Guiu, G.
Aldizkaria:
International Journal of Emerging Technologies in Learning

ISSN: 1863-0383 1868-8799

Argitalpen urtea: 2018

Alea: 13

Zenbakia: 9

Orrialdeak: 148-159

Mota: Artikulua

DOI: 10.3991/IJET.V13I09.7841 GOOGLE SCHOLAR lock_openSarbide irekia editor

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